Level Design Honours Project - Valorant Blockout "Train" Map Week 2 Progression by Chris Lomax
Level Design Honours Project - Valorant Blockout "Train" Map Week 2 Progression
I finalised the 2d top down design and removed the moving trains and changed them to be teleporters instead to fit the gameplay of Valorant, meaning the underground areas have been removed too. I have finished the 3d blockout in Unreal Engine as well, the only things I have outstanding are: LDD, Video Walkthrough, Video Commentary, Callouts & Labelling areas for the environmental artists.
Please see the 2d top down version below, along with the 3d blockout as well:


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